Module dcanvas
Just to simplify import of most useful DCANVAS modules.
Synopsis
// helloworld
import dcanvas;
// required in one of modules
mixin APP_ENTRY_POINT;
/// entry point for dcanvas based application
extern (C) int UIAppMain(string[] args) {
// resource directory search paths
string[] resourceDirs = [
appendPath(exePath, "../../../res/"), // for Visual D and DUB builds
appendPath(exePath, "../../../../res/"), // for Mono-D builds
appendPath(exePath, "res/") // when res dir is located at the same directory as executable
];
// setup resource directories - will use only existing directories
Platform .instance .resourceDirs = resourceDirs;
// select translation file - for english language
Platform .instance .uiLanguage = "en";
// load theme from file "theme_default.xml"
Platform .instance .uiTheme = "theme_default";
// create window
Window window = Platform .instance .createWindow("My Window", null);
// create some widget to show in window
window .mainWidget = (new Button()) .text("Hello world"d);
// show window
window .show();
// run message loop
return Platform .instance .enterMessageLoop();
}