glyphDestroyCallback - multiple declarations
Function glyphDestroyCallback
get glyph destroy callback (to cleanup OpenGL caches)
void glyphDestroyCallback(
void
);
Used for resource management. Usually you don't have to call it manually.
Function glyphDestroyCallback
Set glyph destroy callback (to cleanup OpenGL caches) This callback is used to tell OpenGL glyph cache that glyph is not more used - to let OpenGL glyph cache delete texture if all glyphs in it are no longer used.
void glyphDestroyCallback(
void function(uint) callback
) @property;
Used for resource management. Usually you don't have to call it manually.