Class SceneItem
base class for all drawing scene items.
class SceneItem;
Properties
| Name | Type | Description |
|---|---|---|
needSaveConfiguration[get]
|
bool | when true, save configuration before drawing, and restore after drawing |
persistent[get]
|
bool | when true, don't destroy item after drawing, since it's owned by some other component |
Methods
| Name | Description |
|---|---|
afterDraw
()
|
|
beforeDraw
()
|
|
draw
()
|