GraphicsEffect.setUniform - multiple declarations
Function GraphicsEffect.setUniform
void setUniform(
string uniformName,
ref const(mat4) matrix
);
Function GraphicsEffect.setUniform
void setUniform(
string uniformName,
const(mat4)[] matrix
);
Function GraphicsEffect.setUniform
void setUniform(
string uniformName,
float v
);
Function GraphicsEffect.setUniform
void setUniform(
string uniformName,
const(float[]) v
);
Function GraphicsEffect.setUniform
void setUniform(
string uniformName,
vec2 vec
);
Function GraphicsEffect.setUniform
void setUniform(
string uniformName,
const(vec2[]) vec
);
Function GraphicsEffect.setUniform
void setUniform(
string uniformName,
vec3 vec
);
Function GraphicsEffect.setUniform
void setUniform(
string uniformName,
const(vec3[]) vec
);
Function GraphicsEffect.setUniform
void setUniform(
string uniformName,
vec4 vec
);
Function GraphicsEffect.setUniform
void setUniform(
string uniformName,
const(vec4[]) vec
);
Function GraphicsEffect.setUniform
Function GraphicsEffect.setUniform
Function GraphicsEffect.setUniform
Function GraphicsEffect.setUniform
Function GraphicsEffect.setUniform
Function GraphicsEffect.setUniform
Function GraphicsEffect.setUniform
Function GraphicsEffect.setUniform
Function GraphicsEffect.setUniform
Function GraphicsEffect.setUniform